Are Bigger MMORPG Games Better?
Everything matters when it comes to deciding whether a gamer will decide to choose one MMO over another, and that means lost dollars to the game developers. Gamers tend to look at the game size, meaning how many people are currently playing the game already before they join it. The game, World of WarCraft brags about their amazingly popular game featuring over 6 million active players. Is Blizzard really making the right decision to advertise their large game size population? Yes, we know it’s a great mmorpg game, but the gamer is asking himself, “Am I too late.”
Games like World of Warcraft, and RuneScape have an overflow of players that makes newcomers feel that they jumped on the boat too late. Why start playing a game 5 or 6 years after the game has been developed and you have all these guys with super crazy armor and swords that can take down armies of thousands F95zone.
On the other hand, smaller MMORPG’s like Puzzle Pirates get the advantage of having small user groups. Yes they don’t make as much money, but from a new player point of view, its lands that have been unconquered, a chance to make oneself great before others get to that opportunity!
Puzzle Pirates, an mmorpg based driven on the base that a small beginner pirate can make his way to the top through skill and persistence is displays a perfect example of unexplored oceans. Since the game doesn’t have a large game size, one doesn’t have to fight amongst millions to be the best and thats what makes a game good. Puzzle Pirates give you that chance…and I can tell you, I’ve done it.
So why’s this important? If your a game developer, you need to keep all these factors in mind so that you can maintain a healthy gaming environment for your players. Surely World of WarCraft must be faced with the ongoing issue, “How can we keep these members in our game?” On the other hand, Puzzle Pirates fights needs to figure out how to “Get more members.”